Online game concept illustration from Freepik . " What are the Qualities of Games " written by Ian Schreiber reexamines the definition of what a game is, takes a look at the elements of a game and the relevance of a critical analysis. We see many repeating themes when examining different definitions of games. Some of these commonalities mention that games have rules, conflict, goals, decision-making and an unknown result. Games are an alternate universe outside of reality, a simulation, voluntary and more. The author sees these as "formal elements" because they can be defined. According to " Challenges by Game Designers " written by Brenda Brathwaite, these components are "atoms" because they are the smallest pieces of a game that are able to be singled out and examined individually. The atomic elements of games cannot be boiled down to a single definition. However, by looking at a number of different opinions, commonalities can be identified ju...