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UNITY TUTORIAL 03

Young person playing with computer from Freepik.

In this week's set of tutorials, I learned how to make a basic animal feeding game. The first section of tutorials took me through the steps of how to make the player move left and right using their arrow keys and how to prevent them from leaving the play area. I also learned that if-statements check for a condition within the game and if it is true, then whatever is inside the block of code will occur. 

The second section of tutorials introduced me to prefabs. I turned the GameObjects, in this case animals and slice of pizza, into prefabs so they were able to be easily duplicated. I learned how to make the animals and pizza disappear once they leave the scene. I also learned how to launch the slices of pizza from the player's location. I learned about else-if-statements. The block of code under this occurs when the condition checked by the if-statement is false.

The final few tutorials brought me though the steps of how to spawn animals by pressing a key. I learned how to randomise the spawn location by using an array which allows me to place multiple GameObjects into one variable. I also took a look at the difference between the perspective and orthographic camera projections. 

Personal screenshot of my work in Unity3D.


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