Skip to main content

TIME STRATEGIES

Time management concept illustration from Rawpixel.

Time is something I've never been good at managing but maybe it's because I never really tried. I would find myself complaining about workloads and staying up late when in reality, I waste a majority of the day and only start my work in the evening. I should definitely consider working on my time management during this semester.

The read the article titled "How to build a realistic study plan that you'll actually stick to" by Amanda Collins. I found this piece useful and informative because it took me through the steps of how to put together a weekly schedule. Laying out my day-to-day on a planner would help me see where I can take time to work on assignments. The article also spoke about setting goals for myself and ticking them off as I complete them. Perhaps the sense of achievement from doing so will motivate me to stick to the schedule.

I also read "Four questions to help overcome procrastination" by Peter Banerjea. Procrastination is something that I constantly fall victim to. Pushing something aside for later is just too easy, but when later comes, so does the stress. I never seem to learn from my mistakes but at the same time, I feel as though I can't bring myself to fight the voice of procrastination. As I read this article, I realised that I view every piece of work that I get as one big task that I have to complete all at once. One of the questions written in this piece is "What one thing can I do to get started?" This is a great question that I should start asking myself when I feel like giving into procrastination. Every big assignment becomes slightly easier if I take it one small task at a time.

Procrastination illustration by Miguel Montaner. Source: Behance.

Procrastination is definitely my biggest time challenge as a whole but if I work my way around it by asking myself what I can do to begin and think about the consequences of waiting till later, maybe I can work through the year and further with better time management. 

Comments

Popular posts from this blog

INTRODUCTION TO SOMEONE WHO'S JUST VIBING

HEY!! Look who made it to her second year of college!! Me, Nadine, I did!! Yeah, I'm even more surprised than you are.  Happy girl illustration by 94MLK_ on Twitter. Saved from Pinterest . Last year wasn't too bad, but that was up until the whole country went into quarantine and I began to fear for my college career. I was constantly on the verge of giving up on my assignments but I would like to thank my friends for not allowing that to happen. I'm so glad I get to start year two with them and hopefully we'll make it to the end together too!  Despite the stress, there are a few pieces of work from year one that I'm proud of. I liked the websites that I created for Web Development 1 and 2, the video I edited from Introduction to Digital Media mission 3 and the advertisement poster I made for Digital Photography. I hope to produce better work this year.  Personal screenshot from the index page of my web development 1 project. Personal screenshot from the index page ...

UNITY TUTORIAL 04

Various devices illustration from Freepik . This week I completed the final set of tutorials to create a simple animal feeding game. I learned how to make animals spawn on their own rather than having to click "S" to do so. This involved creating a custom function and moving the if-statement under "void Update" to this new function. I also learned how to make the animals spawn after a certain timeframe. I learned how to add box colliders to the animals and how to edit the size of these box colliders. Moreover, I was taught how to make the animals and pizza disappear when they came in contact with each other. I added an else-if-statement that triggers a "Game Over" message when an animal surpasses the player without being fed.  Following this, I completed a challenge in which I had to correct a game similar to the one in the previous tutorials. The final product should allow the player to spawn dogs to catch falling coloured balls. The dogs were initially a...

GAME BRAINSTORM

Game devices from Creative Market . For my first game idea, I was thinking of creating an infinite runner game like the well-known mobile game, Subway Surfers. This is a game that I'm very familiar with and used to spend a lot of time playing. What makes my idea different is that I want to have a more nature-based theme and have the player be extremely small, similar to the character Arrietty from the Ghibli Studios film, "The Secret World of Arrietty," who is a tiny girl who lives with her parents beneath the house of a regular sized family. She often ventures outside to gather supplies. Just like in Subway Surfers, the players main objective is to avoid getting caught. I was thinking of putting the player in a garden where they have accidentally disrupted a sleeping dog and waking it up which results in a chase across the garden. The player must continually run away from the dog while collecting seeds which add up as points. As the game progresses, so does the player...